
The Lost Jewels of Nabooti by RA Montgomery
RA Montgomery serves a gamebook campaign that is actually… good. Shocking!

RA Montgomery serves a gamebook campaign that is actually… good. Shocking!
The whole thing is like taking drugs while listening to hippie music. Quite… interesting.
What’s a fascinating story doing, being buried under tedious grind-like number crunching and routine hack-slash tedium?
Without any doubt, a most entertainingly bizarre acid trip of a gamebook that isn’t a gamebook I’ve ever come across.
If you are looking for some stimulus to get yourself to play with Google Earth, this one is a pretty decent gimmick to do the trick.
If Tin Man Games puts as much effort in actually creating playable gamebooks as they do in making their products so pretty.
The The Way of the Tiger renaissance begins with this prequel, written by an upstart named David Walters.
How on earth did this interactive app win an award? It’s pretty but far from user friendly.
So, you want to play a harem game where you have all the hot guys chasing after you, but you are too young for the pornographic version?
One of the authors co-wrote one of the best “Japanese” gamebook series out there, but the same magic is nowhere here.