What’s a fascinating story doing, being buried under tedious grind-like number crunching and routine hack-slash tedium?
Without any doubt, Small Creatures/Wide Field is the most entertainingly bizarre acid trip of a gamebook that isn’t a gamebook I’ve ever come across.
If you are looking for some stimulus to get yourself to play with Google Earth, this one is a pretty decent gimmick to do the trick. It’s supposed to be educational too!
If Tin Man Games puts as much effort in actually creating playable gamebooks as they do in making their products so pretty, we may be on to something good here. Once again, possibly good concept, horribly tedious and mechanical execution.
The Way of the Tiger renaissance begins with this prequel, written by an upstart named David Walters. So how was it? Well, it’s… easy, which may be a good or a bad thing depending on how you look at it.
How on earth did this interactive app win an award? It’s pretty but far from user friendly. Cute story, but the app hurts the eyes and numbs the brains too much for its own good.
So, you want to play a harem game where you have all the hot guys chasing after you, but you are too young for the pornographic versions? Well, this one’s for you, for those days when you don’t feel like playing the Sims.
It’s quite surprising. One of the authors here is well-known for having co-written one of the best “Japanese” gamebook series out there, but the same magic is nowhere to be seen in this “Japanese” gamebook.
This is an interesting campaign featuring an amnesiac wizard, but it is marred by needlessly complicated rules and a story that works better as a novel.